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Posts Tagged ‘Healing

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These are from last week. There should also be a Blood Queen Lana’Thel one, but I haven’t uploaded it yet!

Discipline Priest now even more awesome!

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Healing as a discipline priest just got a lot better as of Patch 3.1.  Here are the changes from the live-server patch notes:

Discipline

  • Divine Aegis: Divine Aegis effects will now stack, however the amount absorbed cannot exceed 125*level (of the target). It will also now take into account total healing including overhealing.
  • Improved Divine Spirit: This talent has been removed.
  • New Talent: Improved Flash Heal: Reduces the mana cost of your Flash Heal by 5/10/15%, and increases the critical effect chance of your Flash Heal by 4/7/10% on friendly targets at or below 50% health.
  • Grace: This talent no longer decreases damage done to the target, but the duration has increased to 15 seconds and the healing bonus has increased from 2% to 3%. This affect now cannot be applied to more than one target at a time.
  • Improved Power Word: Fortitude: Now also increases your total stamina by 2/4%.
  • Meditation and Improved Power: Word shield have changed locations with each other.
  • Meditation: Now grants 17/33/50% of mana regeneration while casting.
  • Mental Agility: Reduced to 3 points (4/7/10%), down from 5.
  • New Talent: Soul Warding: Reduces the cooldown of your Power Word: Shield ability by 4 seconds, and reduces the mana cost of your Power Word: Shield by 30%.
  • Penance: Damage increased approximately 30%.This spell can now be cast on yourself.
  • Power Infusion: This effect now has a new spell effect.
  • Renewed Hope: This talent also now allows you to proc the Renewed Hope buff on all party/raid members every time you cast Power Word: Shield, reducing damage taken by 3%. Lasts 20 seconds.
  • Unbreakable Will:Increased from 3/6/9/12/15% to 6/12/18/24/30%

Diving Aegis is getting a nice buff by allowing it to stack AND counting the total amount of the crit heal, not just the net heal.  With high enough crit you can get a shield up to 125*80 on an end game player…so with some quick math, you can stack crit and stack up a shield to block 10,000 damage.  PLUS your power word shield.  That is some nice mitigation.

The new flash heal talent is great for discipline since it is our main heal next to penance.  Reduced mana cost and crit to targets under 50% are both really welcomed.

Grace got a slight nerf, but thats okay, 3% increased heal is fine, I guess we’ll try to get it on the tank and all will be okay.

More stamina for the priest is always great, so Imp. fortitude is nice, especially since we all have the talent in our healing spec anyway.

50% mana regen fixes the spirit mana regeneration nerf that is going on across the board, so I’m not too worried about the discipline priest mana regeneration.

Soul Warding looks nice, I assume it will be taken by all discipline priests since both saving mana on PW:S and reducing its universial cooldown are good for our healing style.

PENANCE DOES 30% MORE DAMAGE! Now soloing is going to be even better! Also, we can cast it on ourselves…that’ll save a wipe or two.  Sometimes getting stuck on trying to heal me while watching the tank die creates a guilty feeling…

Power infusion is going to look different now…hopefully it will look cool…we’ll see.

Renewed Hope procc’ing on the whole party is also awesome.  I like the idea of active group buff’s from proc’s.  Less damage for everybody!

Unbreakable Will increasing to 30% is nice for our pvp fellows.  I don’t think i’ll be taking the talent if this is the only change on the talent…

Well, enjoy discipline priests!  Use these to your advantage when trying to get your guild’s bid for the legendary mace!

~Nick Fox

Written by Nick

April 14, 2009 at 6:09 pm

You Lack Discipline!

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I hope everyone knows that title as a classic Arnold Schwarzenegger meme, and if you don’t, you know it is now!  ….Go look it up, kiddos.  ANYWAY.  I’ve been up to a lot recently, thus my lack of posting.  I decided to switch mains, away from my elemental shaman and towards my new priest, Vellem.  Vellem is now a level 72 Discipline priest, quickly leveling up to 80.

Vellem

I knew I wanted to heal with my priest…Resto shaman got boring in TBC, and I am really starting to hate Taurens and their hugeness and ugly hooves.  The gear on them also looks bad.  Have you seen a Tauren in level 80 blues and purples that arent tier sets?  Really ugly.  The caster shield from Mexxna doesn’t help either, with its primary color scheme and shiny center.  Taurens also sit on drake mounts as if they’re about to fall off, which annoys me after flying around for awhile.

All this led up to my eventual switch back to priest.  My first level 70 in TBC was an undead priest, and I healed up to ZA with that character as holy.  It is an undead…and the reason I switched from that character to the shaman was because of how badly the gear looked on undead.  I’m sorry, but if I spend weeks farming for an item, or get some lucky drop in an instance, I want to see all of it, not just part of it, and my bones for the rest.  Must every item I get have custom holes cut out for my arms and back hump?  Just cover that back hump with a cloak, I dont need to rip it so I can see 4 vertabre when I hobble around. /rant

So as you can see from the picture, I rolled a Blood Elf, and leveled all the way back up to 70, and now beyond.  The gear, while sometimes has a stupid model, looks great on the Blood Elf.  No bones are showing, my shoes completely cover my feet, and im not overly huge so nothing is streatched out.

I decided to go discipline this time around.  I’ve been reading about priests and have seen that discipline are really good single target healers.  Their shields can soak up a lot of damage, and their crits can apply a new shield, Divine Ageis (if specc’ed for it, which you really should be).  Discipline priests gear/gem more for Spell Power, Crit, Haste, and Intellect, since both the increased mana pool and increased crit chance are both great.  Discipline priests also benefit most from actually health points regained, as opposed to overhealing.  We have talents in our tree that regenerate mana back for each health point returned to the target via our heals, so if we are actually restoring health to say, the main tank, we will get mana back.  Holy has a similar talent that works the exact opposite.  Serendipity, which is far down the Holy tree, regenerates mana back to the priest for each point of overhealing done.

There has been some hatin’ on Discipline priests, saying that if a priest wants to heal they should go Holy, but I think most of those people are misinformed.  Holy priests are better for multi-target/group healing, but they lose on their single target abilities.  Priests are unique in that they are the only class with two completely different healing trees to work with.  It is almost like having a holy paladin and resto shaman at a whim.  Once I get to 80 and start doing heroics/intro raids, I’ll write about how end game Discipline is.  So far, for both soloing/questing and 5-man dungeoneering, Discipline is really working out great.  It is definately a spec that cannot compensate for the rest of the group if they suck, but when the whole group is doing the right thing, this spec really shines.

Here is a link to my leveling spec. I am currently filling out Spirit Tap in the Shadow tree to help me regenerate mana faster while soloing.  Otherwise, work down the Holy tree as you move from 72-80.

Action Shot

~Nick Fox

Holy Priest Batman!

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So I caved.  I rolled my third priest.  This time, it is a Blood Elf named Vellem (US-Burning Blade).  He is only level 13 but I am leveling him with some nice heirloom items (shoulders and mace) and the intent to be a healer.  I am still up in the air between disipline and holy, but we’ll see as I get towards endgame.  I plan to level shadow just to make things easier and hopefully with the shoulders, I will make it to 80 soon.

be-priest1 There he is.  The heirloom shoulders give a 10% experience increase from monster kills, so that is a nice bonus.  Plus, the stats on both the shoulders and mace increase as I level. Heirloom weapons and armor can be purchased with emblems of honor in Dalaran or with stone keeper’s shards in Wintergrasp if your faction owns it.

Well, making a big blog post = less time to level priest, so off I go!  You can catch me in the Ghostlands if you need me!

~Nick

Written by Nick

February 22, 2009 at 6:07 am