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Posts Tagged ‘Wrath of the Lich King

Blood Queen Lana’thel

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This video is a couple weeks old now since I forgot to upload it before leaving for spring break… Oops!

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More Videos!

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These are from last week. There should also be a Blood Queen Lana’Thel one, but I haven’t uploaded it yet!

On pugging and being ‘carried’

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After writing the previous post and mentioning my DK, I’ve been thinking a little more about the new LFG system and the groups it puts together. Nick and I have a hunch that the groups are selected through some sort of gear score, since it seems like (at least with DPS) there is usually one person doing 3-5k, one doing 2-2.5k, and one in blues and greens doing less than 2k. On occasion, I see people in my guild or in general chat complaining about ‘carrying’ others in heroics or raids. Just to be clear, when a person is being carried it usually implies that they are doing such a small percentage of the damage that they are making little or no impact on the success of the group within the instance or raid.

So when is carrying someone okay? Probably the most important concern is whether the person being carried is causing the group to wipe or keeping the group from completing the instance in a timely manner. For obvious reasons, the former is much clearer cut than the latter. When I’m trying to establish if I should leave a group that is moving slowly, I try to think about the speed at which things are cleared when I come into heroics on less geared alts. That is usually a good benchmark; I’m an okay player even without gear – if these people are worse than that, it might be time to leave. I, honestly, have absolutely no problem carrying other DPS in heroics when I am on my main. I specifically remember when I first got Eau to 80 (back in the days of spamming trade for heroics), I got in on a group that ran about 10 heroics in a chain from a geared guild (which, back then, meant OMG NAXX GEAR, haha). I was so amazed that they all passed on all the blues and purples that I needed so much.

There are times, though, when carrying people doesn’t work out. For example, an undergeared tank or healer often cannot even be carried in a 5 man environment (no amount of pew pew is going to keep you alive, haha). Another place that I consider carrying someone to be ridiculous is in a progression raid. The idea that someone that is being carried in a raid could win a piece of gear over me is irritating, to say the least (this is usually not an issue in our guild 10s since we’re all good friends, but it has come up in 25s occasionally when we merge with other guilds). Raiding is also an environment where healers can be carried, but I think that is just putting unfair strain on the other healers. I don’t feel the same sort of pressure when I am carrying someone else as a DPS.

More generally, it’s pretty pitiful to come into a raid (especially if it’s progression for your guild) without gear, since it’s so easy to pug now and a lot of gear is available either from drops in the new heroics or through emblems (I was able to get Zela, my new-ish 80 rogue to 4k dps in a couple of weeks of running heroics). It’s not that you should be expected to be pulling the top DPS in your guild with heroic gear. It’s that you’ll be doing more damage than the tanks at least (doing less damage than tanks is usually a good benchmark to evaluate if someone is being carried, except if you’re up against a pally tank on AoE groups). Having a lot of emblem gear also shows that you’re a dedicated player and that you’ve played your class/spec for at least a few hours.

Written by Mariana

January 21, 2010 at 5:34 pm

It has been too long…

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Graduate school barely leaves me time to play WoW, so updating this blog has kind of been put on the back burner. A few things have happened since my last postings:

– I changed my rogue (Zaleria) from a female blood elf to a female orc (now named Zela) and got her to 80. Thanks to the new LFG system, she is now fairly geared and pretty fun to play, though I don’t consider myself to know much about rogue yet.

– Our guild on Burning Blade (War Council) reformed as The Phalanx – still not REALLY sure why, since 95% of us are still in it. I think maybe we just needed a fresh start. Anyway, we have been focusing almost primarily on 10 mans and have downed the first 6 bosses in ICC10 (everything up to Putricide). I’ll post some of the videos below. 🙂

– I am currently leveling my DK, Freon, though I’m not really sure what I want to do with her. I had initially thought I wanted to tank but now I’m having doubts after listening to some of the drama that guildies have gone through gearing tank alts using the LFG (things like kicks for a gear score that is ‘too low’). I guess we’ll see!

Either way, I’m in kind of a strange place at the moment, since I still don’t know how much free time I’ll really have this semester… I hope it’s more than last semester!

Anyway, here are the videos:

100% More Cataclysmic!

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I just finished my first week of graduate school, and boy does it take up a lot of time!  This weekend is really going to make me appreciate how relaxing the summer was.  Now I am at Mariana’s house, where I am  trying to help her with her plight with pneumonia (Don’t worry, she’s on the road to recovery!)  What this really means is that I am away from my mega-awesome PC and only have my laptop to play WoW.  Well….I tried that just now….and I don’t think I can play more than 5 minutes of 4 frames a second…oh well =P  Now I have an excuse to write an exhaustive article about the Cataclysm announcement at Blizzcon 2009 and what it may mean for the future of World of Warcraft:

352px-Deathwing_Cataclysm

First, the backstory…

Horde and Alliance are dealing with Arthas, the Lich King, in Northrend.  He is a bad guy, and rightfully so, we are responding to his threat.  Meanwhile, under the earth and in the Elemental Plane of Earth, Deathwing the Destroyer (previously known as Neltharion the Earth-Warder), dragon aspect of the black dragonflight, has been tending to his wounds from the War of the Ancients and planning his next move carefully.  The Old Gods have been gathering power, as seen through the awakening of C’thun and the prison break-out of Yogg Saron.  Their power has spread to Deathwing as well, who has seen a 10-fold increase in his power since his last appearance on the physical plane.  The whispers inside Deathwing’s head have also increased in intensity, driving him even more crazy.

It is time for Deathwing’s plans to take effect.  With the mortal races locked in a battle with the Lich King at the gates of the Icecrown Citadel, Deathwing literally errupts from the Elemental Plane of Earth and rips through into the Physical Plane.  This eruption destabilizes all of the elemental planes (the others are water, fire, and air) and looses many more elementals upon Azeroth.

The eruption also scars Azeroth forever.  The powers of the Earth-Warder ripple through the planet, leaving huge gashes in places like the Barrens, sending the ocean into Darkshore and wrecking the Alliance town of Auberdine.  Blackrock Spire erupts, changing the landscape and opening up a new base of operations for the Twilight Cultists.  Other places, like Desolace, benefit from the Cataclysm: It’s shoreline wrecked, water floods in and lay down the foundation for a more fertile land.

Finally, an entrance is made to Deathwing’s hiding place in the Plane of Earth.  Called “Deepholm”, adventurers will be able to venture into Neltharion’s home and take the battle to his sanctuary.  On the Physical Plane, Deathwing took up residence in Grim Batol, along with his Twilight Cultist followers.

The Future…

So now that the world is ruined, what should we expect?  Well for one, the feud between the Horde and Alliance will ramp up.  Orgrimmar will be outfitted with better armor (a lot more steel), Southshore will be taken over by the Horde, and Zoram Strand in Ashenvale will get bigger and more armored.

Barrens-cata

The level 1-60 leveling experience will also get a face lift, being made friendlier and more streamlined to avoid having to figure out which zone to go to at which level…the quests should have a feeling of more flow from zone to zone.  Also, some zones you know as level 20 zones will become level 40 zones.  This goes for all the zones: their monster and questing levels may be changing.

Cataclysm_Ashenvale_-_Zoram'gar_Outpost

Did I mention flying mounts in Azeroth?  They are going to be remapping both continents  in order to have a fully fleshed out landscape that will allow flying anywhere.  this means you can fly from Undercity to Booty Bay on your own mount and still get there in 14 minutes or however long it takes to fly that stupidly far distance.  Places like Undercity and Orgrimmar are getting updated to look better from the top, as in the case of both cities, a wall in the front blocks the view so the designers didn’t ever design what it would look like from the sky.

New Zones

There will be seven new zones in Cataclysm: Gilneas, The Lost Isles, Mount Hyjal, Uldum, Twilight Highlands, Deepholm, and The Sunken City of Vashj’ir.

Gilneas and The Lost Isles are the starting areas for Worgen and Goblins, respectively (i’ll talk about them in a few moments).

Mount Hyjal is in trouble, again.  This time, Ragnaros, released from the Elemental Plane of Fire (and apparently really really pissed off about dying in Molten Core) is out trying to destroy the world tree by way of inferno.  He is at his full power now, showing you that once and for all, Molten Core was merely a setback.

Uldum is a Titan compound in the desert south of tanaris.  Apparently, a giant Titan cloaking machine was used to hide Uldum (but they missed the door with the elite’s hanging around it?….) but said device broke when Deathwing ripped Azeroth asunder.  Titan cloaking machinery isn’t what it used to be I guess.  Rumor has it there is some Titan super weapon in the desert of Uldum, and everyone is out to get it…including you!

Twilight Highlands will include Grim Batol and be the hangout place for Deathwing and the Twilight Cultists.  It will encompass the area northeast of the current Wetlands.  It will also be a level 85 zone.  (What? level 85?  I’ll also talk about that in a few moments)

Deepholm is the original hiding place for Deathwing in the Elemental Plane of Earth.  Expect Old God influence down here close to the center of the world, where the Old God’s are locked up.  I would also expect Earth Elementals and lots of nature resistant monsters.

Finally, The Sunken City of Vashj’ir will be a sunken night elf city underneath the Maelstrom.  There will be underwater combat and underwater instances.  It will also include the instance to the Elemental Plane of Water, which will be a whirlpool at the bottom of the ocean you have to get sucked into.  Why it is named after Lady Vashj, handmaiden to the night elf Queen Azshara, we may never know.  As far as I know, Lady Vashj is still hanging out in Serpent Shrine Cavern out in Zangarmarsh….

New Races

The Cataclysm affected more than just what we knew.  The Goblin island of Kezan got rocked hard when their island volcano started spewing liquid hot magma, so they fled.  One particular cartel had their boat shipwrecked upon The Lost Isles, a group of islands between Kezan and Kalimdor.  Throughout the starting zone for the Goblins, you will go from neutral to finding refuge with the Horde in nearby Orgrimmar.

Goblins_cataclysmCataclysm_Worgen

At the same time Kezan’s volcanos were exploding, earthquakes were knocking down the Greymane Wall in southern Silverpine Forest.  What lay behind the wall was unexpected (well, the community expected it, but lorewise, completely unexpected!).  The Worgen curse spread to the humans of Gilneas, where they have fought to keep their humanity and not be taken by the vicious animal now living inside them.  Playing as a Worgen, you will be able to convert between human and worgen form anytime while out of combat, but must always be a worgen while in combat.  I suspect when you enter combat in your human form, you will go through a quick form change animation to fight as a worgen.  The out of combat form change animation is available online in the form of a video from blizzcon, and I must say it looks pretty darn awesome.

Increased level cap

Forget that +10 levels per expansion set you were taught back with Burning Crusade and Wrath of the Lich King…only 5 new levels are being added this time around with a level cap increase to 85.  Blizzard says this is because they wanted to focus more on revamping the entire world and also honing their focus on endgame.  Obviously they want to get more into storytelling at the level cap, so the more people who can get to the level cap and actually listen to their story, the happier they will be.  Questions like “will heirlooms still work in the expansion?” have yet to be answered….

New Raids and Instances

Shadowfang_Keep

Blizzard has said they will release Cataclysm with 8 heroics and 4 raids for level 85 players.  Of these 8 heroic instances, 2 will be revamped old world instances: Deadmines and Shadowfang Keep.  The other 6 will be in the new zones that are being added.  I can see the reasoning behind making heroic Shadowfang Keep, with Archmage Aurgal and his connection to the Worgen Curse, but I think heroic Deadmines is just for the fans who wanted more VanCleef.  If they give Horde a flightpath in Westfall, I’ll be happy about this heroic.

Comment your thoughts/opinions!

Additional Instances cannot be launched.

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Terrible!This picture was taken before patch 3.2, but I think we can all understand the frustration that is going on.  And this wasn’t even in Northrend…IT’S GNOMEREGAN!  I was trying to get some engineering pet recipes that night…and I didn’t get in for over half of an hour.  /sigh /sigh /yawn.

This has gotten even worse since patch 3.2 has hit and emblems of conquest have been dropping from heroics.  On our server (Burning Blade-US), we have had very long waits at the new ‘door boss’ but luckily no raids have been effected.  Other servers have not been so lucky, with these epic door bosses now keeping 10 and 25 member raids from entering Naxxramas.

I’ve already seen plenty of screenshots of chats with GMs.  They are all pretty much the same: some QQ from a player and some ‘we are aware of this problem’ from the GM.  Most players just want some more servers, but the GMs and CMs like to tell us its more work than just inserting a new RAM card into our PCs.  Well, thanks for being specific Blizzard!

Leave a comment about how you’ve been dealing with this problem!

Quail Eggs (or Caille and Oeuf)

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Sick of giving Blizzard my money and wanting to show, once again, my deep love of all things troll, I created Caille (the troll hunter) on Burning Blade instead of transfering Arco (the blood elf hunter) from Eonar.  I know this is going to be a long-ish grind (or maybe it won’t…  it IS a hunter afterall), but I miss those big ugly blue feet damnit!

Posts obsessing over pets probably to follow shortly.

In other news, I continue to be impressed by my mage Eau and how few upgrades add so much DPS.  Looking back on the blog a few weeks ago, I was happy to be pulling 3k on bosses in Naxxramas.  Now that I have a mainhand, offhand, belt, and -something else I can’t remember- from 10-man Ulduar, I did almost 5k on Patchwerk the last time I ran 25-man Naxx!  (She also became Eau the Seeker recently…  still can’t decide if Loremaster Eau is a better title though…)  Plus I am super excited about the news that living bomb will be able to be applied to multiple targets with the next patch, so it’ll be a big boost to AoE DPS and function probably a little more like seed of corruption.  Speaking of the patch, when the hell is it going to come out?  I have heard rumors of early August, and I’m not sure that the druid I made can stand being level 1 much longer!

Anyway, I haven’t been playing much lately because I am currently in Hawaii for a family vacation!  🙂